//Nathan Popham
//4003-573-01: Procedural Shading
//Lab 3: Task 1a 
//
//simpleTexture
// this is a simple shader to paint a texture's
// color onto a surface.

surface
simpleTexture (string texturename = "";)
{
    color Ct = Cs;

    if(texturename != "")
        Ct *= color texture(texturename);

    Oi = Os;
    Ci = Ct * Oi;

}
